maandag 2 februari 2015

Royal Marechaussee Police Revolver

Revolver design for the police forces of Neo-Amsterdam. These guys (usually) shoot to kill. 


The idea is that the officer can click the laser switch button on the right, and the display would pop out of the side. The laser has a detector to see if a target is a human or robotic (as the robots tend to 'camouflage' themselves from time to time) and according to which one it is, the officer can switch ammo types to assess the threat accordingly.


vrijdag 30 januari 2015

Encounter in Amsterdam Central Station

#2: Encounter in Amsterdam Central Station

New illustration for my portfolio project: Cute Cats, Robots & Ultra-Violence in Neo-Amsterdam.
An encounter with one of the red jacket robots usually doesn't end well.. 

Hope you like it!




maandag 26 januari 2015

ZZ Grenade 01

This is a grenade design for the police forces of Neo-Amsterdam. 
These guys don't play around. There's a war going on between robots and humans and the police are kind of in the middle of it, so they need weapons that are effective against both parties. There are not a lot of arrests in this future..


I tried to really focus on the design with less rendering but a simple block-in, while hopefully still keeping everything clear. I hope you guys like it! It's different from the illustrations I normally do, but I really enjoy doing these so I figured to put some of this stuff online too. 



vrijdag 23 januari 2015

#1: Welcome to Neo-Amsterdam!

Hey guys, 

This is a new illustration made for my portfolio project: Cute Cats, Robots & Ultra-Violence in Neo-Amsterdam. Wishing you a warm welcome to the world (*cough). 


I hope you like it! 


dinsdag 18 november 2014

vrijdag 24 oktober 2014

Cute Cats, Robots & Ultra-Violence

#0 'Cute Cats, Robots & Ultra-Violence in Neo-Amsterdam'

Hey guys!

This is the first of 12 images created for my new portfolio project: 'Cute Cats, Robots & Ultra-Violence in Neo-Amsterdam' in which I hope to give you a glimpse of what a post-apocalyptic Amsterdam will look and (perhaps more importantly) feel like, filled with robots, ultra-violence and of course, cute cats. 

I basically thought of the things I like the most and wanted to put that all into one project, which can turn out to be pretty cool.. or a total disaster.


I hope you guys will like it! Now I'm going to get back to work, got a shitload to do for the next one, haha. 


dinsdag 7 oktober 2014

Cigarette Break

I'm working on a new portfolio, from which I'll start posting some stuff in the upcoming weeks.
This was just a fun thing to do in between, that started as a lunchtime drawing.

I did some quick lighting tests and some colour variations, which you can view on my Artstation:
http://www.artstation.com/artwork/cigarette-break


zaterdag 16 augustus 2014

Birth of a Replicant


Challenge 5 for the Brainstorm group! The theme was Blade Runner.  

I thought it was interesting that the replicants in the film were made out of organic substance and I thought it would be fun to imagine how they would be build. 

I pictured a kind of 3D printer, where there's a flat surface that slowly goes up while organic matter is released into the basin by the 6 faucets on the edges. The organic matter (DNA) moves through the liquid to find its correct position and gets 'glued' to the rest of the body by the laser around the edge of the table. This process would continue and the replicant would slowly emerge from the liquid, like a print from a SLA 3D printer. 

I tried adding movable parts to the machine so it would feel alive when active, like the Voight-Kampff machine while monitoring. 




zaterdag 2 augustus 2014

Just a little bit further..

Challenge 3 for the Brainstorm Facebook group! The challenge was to combine any kind of vehicle with scrap to either kill or capture zombies. 

I had the idea of this street kid that uses his bike to capture zombies. He took a winch from an old pickup and connected it to his bike, connecting the rotating part to the back wheel of his bike. When the zombie walks into the trap, he accelerates and the winch starts rotating, 'reeling' the zombie in. At this point the kid turns on the battery attached to the gasoline tank, and currency runs through the two cables connected to the winch and stuns/electrocutes the zombie. This way he can transport them somewhat safely. 

I figured the bike is his most valuable possession so he takes care of it. No metal plates stuck to the sides, because he needs the bike to be agile and responsive. If he would get caught he'd probably be fucked anyway :P. 

I tried to make the zombies 'Last Of Us-ish', because I fucking love that game and I'm just a fanboy, basically. Usually not that into zombie stuff (except for 28 Days Layer), but this concept actually made sense in a way. 

Anyway this was super fun to work on! On to the next!


maandag 21 juli 2014

Kamikaze Ptero-Unit

Made for the awesome Brainstorm Facebook group.
The challenge was to combine fossil bone with a military character. 
Kamikaze Ptero-Unit
Strapped with comp B and a light machine gun (lightly based off of the Japanese Type 97 machine gun), this Japanese WW2 ‘pilot’ is about to take his first and last flight.
The idea is that his arms interlock with each other, making the gun complete and ready to fire. One arm holds the ammunition, the other the actual gun. Once the two lock and the locks of the wings connect with the suit & boots, the wings will open and the pilot can fly.

However, once locked, the suit will stay locked, trapping the pilot into his own suit and making the mission his only option.


donderdag 2 januari 2014

INVINCIBLE

I keep trying to push the style I'm experimenting with lately and having an shitload of fun while doing it. 


woensdag 30 oktober 2013

VANDAL

I've decided to do some personal work that's more aimed towards drawing and designing rather than 'rendering'. I've been thinking a lot about what companies would like to see with previous works, and thought it would be nice to do some stuff that's more personal and directed towards what I like to do.


dinsdag 17 september 2013

dinsdag 10 september 2013

Refueling..

I did this weird robot drawing in my sketchbook (link) and thought it would be cool to do a digital version. 


zaterdag 15 juni 2013

Some ideas for an interior docking bay/ escape pod. Will finish them up later 


zaterdag 25 mei 2013

Do you like hurting people?

Inspired by the awesome game Hotline Miami. 
I can't remember the last time I had this much fun in doing an illustration!


Some ideation for an environment painting, using the cannon I drew earlier (link)